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Book Review of Roadside Crosses (Kathryn Dance, Bk 3)

Roadside Crosses (Kathryn Dance, Bk 3)
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When a teenage girl gets kidnapped but survives, Kathryn Dance and Michael O'Neil know who the culprit is very quickly. He's a tricky devil though and he leads them on a merry chase through an online game - a violent RPG. The geekspeak (the instant message language teens use which uses numbers instead of letters, bad grammar and spelling and zero punctuation), is irritating and the RPG is ridiculous. It's no wonder that our society's going to hell in a hand basket if this is how teens learn to interact.

There was no mystery just a manhunt (er, teenhunt) for the known culprit. Lively but not really interesting. A little less tedious than the first book in regards to kinesics. I know this is Dance's schtick but it's very annoying as it interrupts the flow of the story. These books end well but the journey is long and sometimes boring. Regardless, I will continue the series since I need to know how Dance and O'Neil's relationship gets personal and the outcome of the FBI guy's indictment.