Christine M. reviewed on + 46 more book reviews
Helpful Score: 1
After finishing Gerald's Game, I feel like I have just fallen out of the visionary world Stephen King has written, and anybody can journey to it by picking up this book. From start to finish, this is psychological terror at its best, and if a person was entranced as I was they could finish this book in about 2 days if they felt the need to, because the reader just has to know the outcome to the story or he would go insane waiting to see what happens. Although Gerald's Game deals with some very controversial subject matter, such as child abuse and sex, this book is not overshadowed by the mature subject matter. This was once in fact supposed to be a movie, but the producers had no idea how to show somebody topless for the entire movie without recieving an NC-17 rating, so they just dropped the whole movie idea. Here below is a quick overview of the story and the writing:
Story: As the novel opens, we meet timid Housewife Jessie Burlingame, who is still haunted by an accident from the past, and her husband, Gerald Burlingame, the curious husband who has a slight heart problem. Both of them are vacationing at their Lake House when Gerald decides to pull out his handcuffs and test them out on Jessie. Jessie is then handcuffed to both of the bedposts, with only 6 inches of armroom allowed. With Jessie still locked up and the keys all the way across the room, Gerald suffers a fatal heart attack, leaving Jessie hopelessly handcuffed with no way to get out of the bed. As time passes, Gerald's body starts looking pretty scrumptious to a hungry stray, who ventures into the house and starts turning Gerald into Dogfood. All the while Jessie valiantly tries to get a water glass full of water off the shelf that is just barely out of her reach, but she has to try or else she fears she may just go insane. As her hunger and thirst deepens, Jessie begins having recurring dreams about her disturbing childhood that is tarnished by the memory of her father abusing her as a child. As she learns to deal with her inner demons, she soon notices demons aren't only in her dreams, but in the corner of her bedroom. A gaunt shadow stands there watching her throughout the night, and she realizes to her dismay the shadow is real. The only way Jessie can get out of her predicament is to overcome her inner demons and and try not to go mad, while at the same time she must figure out a way to get out of her impenetrable stronghold with all of her options gone except for an empty glass on the bedstand. Jessie learns to overcome fear and herself in the ultimate battle for survival.
Writing: Stephen King constantly amazes me at his always changing and everdevoloping writing styles, and with Gerald's Game, he once again he has done it. Although not as descriptive as say Cujo or The Shining, Gerald's Game describes things beautifully through similes and metaphors that are well-crafted and thought-out. What really amazes me about the writing is the relentlessness of the plot and how he sounds like the Camp Counselor telling ghost stories around the fire, increasing the tension and making you gasp once or twice for good measure. Stephen King is definitely writing in his "I Want to Tell You A Story" mode, never letting the plot lag and the story get muddled with needless subplots that have no basis. GREAT!
Story: As the novel opens, we meet timid Housewife Jessie Burlingame, who is still haunted by an accident from the past, and her husband, Gerald Burlingame, the curious husband who has a slight heart problem. Both of them are vacationing at their Lake House when Gerald decides to pull out his handcuffs and test them out on Jessie. Jessie is then handcuffed to both of the bedposts, with only 6 inches of armroom allowed. With Jessie still locked up and the keys all the way across the room, Gerald suffers a fatal heart attack, leaving Jessie hopelessly handcuffed with no way to get out of the bed. As time passes, Gerald's body starts looking pretty scrumptious to a hungry stray, who ventures into the house and starts turning Gerald into Dogfood. All the while Jessie valiantly tries to get a water glass full of water off the shelf that is just barely out of her reach, but she has to try or else she fears she may just go insane. As her hunger and thirst deepens, Jessie begins having recurring dreams about her disturbing childhood that is tarnished by the memory of her father abusing her as a child. As she learns to deal with her inner demons, she soon notices demons aren't only in her dreams, but in the corner of her bedroom. A gaunt shadow stands there watching her throughout the night, and she realizes to her dismay the shadow is real. The only way Jessie can get out of her predicament is to overcome her inner demons and and try not to go mad, while at the same time she must figure out a way to get out of her impenetrable stronghold with all of her options gone except for an empty glass on the bedstand. Jessie learns to overcome fear and herself in the ultimate battle for survival.
Writing: Stephen King constantly amazes me at his always changing and everdevoloping writing styles, and with Gerald's Game, he once again he has done it. Although not as descriptive as say Cujo or The Shining, Gerald's Game describes things beautifully through similes and metaphors that are well-crafted and thought-out. What really amazes me about the writing is the relentlessness of the plot and how he sounds like the Camp Counselor telling ghost stories around the fire, increasing the tension and making you gasp once or twice for good measure. Stephen King is definitely writing in his "I Want to Tell You A Story" mode, never letting the plot lag and the story get muddled with needless subplots that have no basis. GREAT!
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