Helpful Score: 6
I have read only one other book by David Morrell but look forward to more. Like Rambo, you almost feel like you are sitting in a movie theater watching the events unfold. Gripping from beginning to end. Started it one evening and finished the next day by mid-day, just hard to put down.
Helpful Score: 4
Exciting thriller that kept my interest and I enjoyed it, but it didn't make my heart pound like Creepers did. But still, it has a very interesting plot that keeps you on the edge of your seat.
Helpful Score: 3
This was a great thriller! I could hardly put in down. It also includes true historical facts about time capsules etc., that are not boring. The historical references are very interesting and I am going to look up some of the suggested sites listed in the back of the book to learn more about time capsules! There is an interesting history about them and also the ongoing time capsules are interesting too! This book is packed full of action and thrills! It keeps you on the edge turning the next page wondering what's going to happen next!
Helpful Score: 3
What a book! I don't typically read this genre of fiction, but once I started the book, I couldn't put it down. Let's just say it appealed to my inner nerd by combining video games, history, clues and much more.
Helpful Score: 2
Great premise - 5 people are kidnapped and forced to go on a scavenger hunt or they will be killed. Moves along quickly. Lots of great extra info on scavenger hunts and letterboxing. Overall a pretty good book.
Helpful Score: 1
Although the storyline of people caught up in a bizarre and sinister video game, in one way or another, has been used several times before, David Morrell has taught an old dog a new trick with "Scavenger"
Once again, Frank Balenger finds himself entangled in a situation beyond his understanding. He is faced with having to again rescue Amanda from a madman. As they search for a time capsule, they are forced to become characters in an insane video game with real people as the players.
When I started "Scavenger" I thought I was not going to enjoy it. But I was quickly turning pages and reading at a furious pace, almost unable to put it down!
This book is a quick read which keeps you on the edge of your seat all the way through. I highly reccomend this book for anyone interested in this genre.
Once again, Frank Balenger finds himself entangled in a situation beyond his understanding. He is faced with having to again rescue Amanda from a madman. As they search for a time capsule, they are forced to become characters in an insane video game with real people as the players.
When I started "Scavenger" I thought I was not going to enjoy it. But I was quickly turning pages and reading at a furious pace, almost unable to put it down!
This book is a quick read which keeps you on the edge of your seat all the way through. I highly reccomend this book for anyone interested in this genre.
Helpful Score: 1
This is a page-turner. I couldn't put it down. It begins slow with Frank and Amanda getting over their trauma from the previous book: "Creepers" and then just bursts into a fast paced race to the end.
This is a sequel to Morrell's Creepers which I have a copy of but haven't read yet. I'll need to get to it soon. In this one, Frank Balenger and his wife Amanda are drawn to a lecture on time capsules at an old building in New York where supposedly The Manhattan History Club resides. But it turns out that the lecture and History Club are a ruse to kidnap Amanda and others and place them in peril as part of a real life "video" game. The object of the game is to find a 100-year old time capsule called the Sepulcher of World Desires at an old deserted mining town in Wyoming. The five players are made to wear different colored jump suits, use a GPS device, and always wear a headset that the "Game Master" can use to communicate with them. If they don't obey the rules, the Master can remotely destroy each player. Balenger is not one of the game players originally but he must figure out what is going on so he can try to get Amanda back. Lots of action ensues as the players try to solve the puzzle using clues left by the Game Master while trying to avoid the perils involved including one of the other players.
I thought this was a pretty good thriller and I especially liked the background on time capsules as well as geocaching. I didn't realize how many time capsules there have been and how many are lost. Geocaching is also talked about in the novel and is something I have heard about but really knew little...sounds interesting! This book was written in 2007 and in a little over ten years, the book already seems somewhat dated with the players using hand-held GPS devices and the most advanced cell phone being a Blackberry! Otherwise, I would still give this a mild recommendation.
I thought this was a pretty good thriller and I especially liked the background on time capsules as well as geocaching. I didn't realize how many time capsules there have been and how many are lost. Geocaching is also talked about in the novel and is something I have heard about but really knew little...sounds interesting! This book was written in 2007 and in a little over ten years, the book already seems somewhat dated with the players using hand-held GPS devices and the most advanced cell phone being a Blackberry! Otherwise, I would still give this a mild recommendation.
My first Frank Balenger book. It was a little slow moving in places but overall a good read.
good book with the neat character Frank Balenger.
Kept me turning pages til the end!
Lots of suspense and rather creepy!!!