This was pretty good, but I had higher expectations for it. Harris is such a good writer and I kind of feel like this book really did not showcase her talents in the telling of the story. And it think that was the main problem: the story read like a story being TOLD, not experienced, shared, lived... the many characters were not fleshed out. They remained nothing more than archetypes, just repeating the two-dimensional characteristics found in a dictionary of mythology. Also, the ending was a bit of a disappointment since it was rather open...
Reviewed by Randstostipher "tallnlankyrn" Nguyen for TeensReadToo.com
Born with a runemark that would have had her slaughtered if she was an animal, Maddy was different from everyone in her village. Her magic didn't help her blend in much, either... well, it did help the people whenever goblins were around.
Earlier in her life, Maddy was an acquaintance with a traveler, One-Eye, who became her mentor. He told her all about the runemarks and the Norse Legends that contain the Gods that are currently banned and erased by the leaders of the Ragnarok town.
Odin would like Maddy to help him find treasure, where the goblins are, and to find the Norse Gods. Their adventures begin by entering Red Horse Hill. She just doesn't know it yet, but Maddy will soon find herself up against forces of evil and the prospects of a world about to end. All she has to do is summon up the Seven Sleepers, if possible, to help go against the newest evil, the Nameless, who want to erase all the supernatural for good.
Born as an outcast, Maddy is ready to conquer what is ahead, ready to show that being different is better than being like everyone else.
RUNEMARKS is an exciting read for all ages, building on a world full of magic and imagination. It's a breath of fresh air to have a heroine as the main character who must go against evil to save her town. Although I never knew that there was such thing as Norse mythology, this novel explains most of it, making it fully captivating.
A great read for those who enjoy a creative world.
Born with a runemark that would have had her slaughtered if she was an animal, Maddy was different from everyone in her village. Her magic didn't help her blend in much, either... well, it did help the people whenever goblins were around.
Earlier in her life, Maddy was an acquaintance with a traveler, One-Eye, who became her mentor. He told her all about the runemarks and the Norse Legends that contain the Gods that are currently banned and erased by the leaders of the Ragnarok town.
Odin would like Maddy to help him find treasure, where the goblins are, and to find the Norse Gods. Their adventures begin by entering Red Horse Hill. She just doesn't know it yet, but Maddy will soon find herself up against forces of evil and the prospects of a world about to end. All she has to do is summon up the Seven Sleepers, if possible, to help go against the newest evil, the Nameless, who want to erase all the supernatural for good.
Born as an outcast, Maddy is ready to conquer what is ahead, ready to show that being different is better than being like everyone else.
RUNEMARKS is an exciting read for all ages, building on a world full of magic and imagination. It's a breath of fresh air to have a heroine as the main character who must go against evil to save her town. Although I never knew that there was such thing as Norse mythology, this novel explains most of it, making it fully captivating.
A great read for those who enjoy a creative world.