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Artificial Intelligence For Computer Games: An Introduction
Artificial Intelligence For Computer Games An Introduction
Author: John David Funge
This book provides a comprehensive introduction to the use of artificial intelligence (AI) in computer games. The author concentrates on the techniques and strategies for developing efficient AI engines for gaming applications. Building on fundamental principles of artificial intelligence, the author explains how to create nonplayer characters...  more »
ISBN-13: 9781568812083
ISBN-10: 1568812086
Publication Date: 7/29/2004
Pages: 160
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Publisher: Peters Corp.
Book Type: Hardcover
Members Wishing: 1
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