Learning Game AI Programming with Lua Author:David Young A step-by-step tutorial approach, where new systems and techniques are introduced and implemented by the reader. Each script system builds upon the previous systems adding new functionality to the AI. The AI Sandbox focuses on experimentation and iteration speed to quickly build up AI features. — If you are a game developer or a general programme... more »r who wishes to focus on programming systems and techniques to build your game AI without creating low-level interfaces in a game engine, then this book is for you. Having knowledge of C++ would come in handy to debug the entirety of the AI sandbox and expand on the features present within the book, but it is not required.« less